Posts

Spells 'n' Stuff Remake: What's Happening?

Image
The test level created for the "Non-VR singleplayer story" version For the past year and a half in-between difficult college work and life in general, I have been slowly planning and working on various versions of the remake of "Spells 'n' Stuff". At the end of 2016 I took the option to purchase Spells 'n' Stuff off of Steam, as I was not fully happy with selling something not up to a certain standard, not wanting to be put with the flood of "Shovelware" games on Steam. (Early Access is NOT an excuse to put out bad quality stuff). Did I create a fun, working multiplayer game? Yes.  Did it work 100% of the time? Unfortunately, no.  From people having issues with how I had NAT Punchthrough set up, to not being able to see others sometimes when you join their game (But they could see you). The last thing I wanted is for someone to buy something I had worked quite hard on and be unhappy with it because it didn't function pro